starfield review

Starfield Review: An Ambitious Space RPG with Vast Potential

First Impressions Matter

A Long Awaited Return

Bethesda’s release of Starfield marks its first new IP in over 25 years a monumental moment for the studio and the gaming industry at large. The anticipation leading up to launch was immense, with fans and critics eager to see how Bethesda would evolve its signature blend of open world exploration and RPG mechanics for a next gen sci fi experience.
First new IP since The Elder Scrolls and Fallout franchises
Hype fueled by years of cryptic reveals and high expectations

From Launch to Now: A Game Transformed

The 2023 launch version of Starfield was ambitious, but notably rough around the edges. Performance issues, repetitive procedural content, and underwhelming combat were common criticisms. Fast forward to 2026, and a series of significant patches and content updates have reshaped the experience.
Smoother performance and improved load times
Updated AI behaviors and better quest pacing
Quality of life enhancements driven by community and developer feedback

Establishing Atmosphere: NASA Punk Vision

From the first steps into space, Starfield strikes a unique tone. Bethesda coined the aesthetic “NASA punk,” and it shows: realistic spacecraft designs, grounded technology, and a sense of awe underscore its aesthetic and worldbuilding.
Gritty realism mixed with hopeful futurism
Dynamic lighting and ambient sounds set immersive moods
Initial zones like New Atlantis or the Frontier’s cockpit showcase a strong commitment to tonal consistency

Bethesda’s opening salvo succeeds in delivering the scope and atmosphere of a galaxy worth exploring, even if the early technical hiccups initially distracted from it.

Storytelling and World Building

Starfield’s narrative leans hard into three pillars: morality, exploration, and the unknown. Choices aren’t painted as good or evil they’re situational, informed by sparse guidance and personal leanings. You’re not saving the galaxy. You’re exploring what it means to exist in it. There’s often no clear right answer, and the game doesn’t hold your hand. If you align with a faction, it’s with eyes open to shades of gray.

Speaking of factions: they’re layered. Groups like the United Colonies and Freestar Collective aren’t just uniforms and ideologies they have histories, agendas, and internal politics. Roleplaying isn’t limited to dialog trees either; your actions and inactions carry long term weight. Missions feel more personal as a result, less like toggling switches and more like moving parts in a living machine.

The planetary tech rides a line between procedural size and handcrafted intent. Some worlds are sparse and repetitive, a byproduct of algorithmic design. But major hubs and story critical locations are clearly built with care. You feel the difference. One gives you scale, the other, soul.

Companions are less throwaway sidekicks and more co authors of your journey. Loyalty missions reveal depth past regrets, hopes, flaws. These aren’t one note followers; they challenge you, react to your choices, and sometimes even walk away. Your crew matters, and the more you invest in them, the more the world feels real.

Starfield may not reinvent RPG storytelling, but it owns its tone: quiet curiosity, tough choices, and vast, lonely beauty.

Gameplay Mechanics That Hit (and Miss)

Starfield packs a wide range of systems, and most of them land somewhere between satisfying and slightly undercooked.

Space flight and ship customization? Solid but don’t expect to rewrite the sci fi genre. Flying feels smooth enough once you get used to the controls, and dogfights can be tense in the right conditions. The real hook is building your own ship, piece by piece. It’s detailed, tactile, and addicting for players who care about layouts and aesthetics. That said, it’s more functional than revolutionary you won’t find No Man’s Sky level freedom here, but there’s just enough depth to keep spacefarers engaged.

Ground combat has definitely improved over prior Bethesda games. Gunplay feels punchier, with better animations and hit feedback. Weapon variety helps too. But the enemy AI? Still struggles. Enemies sometimes freeze, clump weirdly, or forget how to take cover. It doesn’t ruin the experience, but it does remind you this isn’t a tight military shooter.

Resource gathering and crafting are classic Bethesda loops collect, refine, build, repeat. It’s rewarding in small bursts and supports long term progression, especially when you’re modding weapons or upgrading modules. The downside? It gets grindy. Landing on a barren rock to mine helium 3 for the fifth time in a session can wear thin.

Base building unleashes your inner engineer, offering freedom to design outposts across hundreds of planets. Want a solar farm on a frozen moon? Go for it. Drag and drop systems make creativity possible, though building interfaces can be clunky, especially with a controller. The real payoff comes when these bases tie back into your supply chains and crafting setups, forming a loop that, while not flawless, hooks the right kind of player.

In short: this is a sandbox with real tools but not all of them are sharp yet.

Progression and Player Agency

player progression

Starfield doesn’t just let you roam a galaxy it hands you the keys and asks who you want to be while doing it. Right from the jump, traits and backgrounds shape what kind of explorer you are. A Bounty Hunter might score weapon perks and change the tone of encounters. A Chef? Surprisingly useful in crafting and persuasion. You’re not just picking flavor text; you’re choosing your toolkit and your story’s lens.

Where things take a clever turn is New Game+. Bethesda bakes replayability deep into the story architecture. Without spoiling too much, finishing the main quest doesn’t reset the board; it shifts it. Choices echo forward, and second runs let you bend outcomes in ways you couldn’t the first time around. It’s a loop that respects your time and curiosity.

Choices in Starfield aren’t just cosmetic. Dialogue options, faction alliances, even minor side quests can pivot the narrative in meaningful ways. The endings don’t just reflect how many boxes you checked but how you played the game morally, politically, and emotionally. It’s player agency with real narrative teeth.

Visuals and Performance in 2026

Starfield in 2026 is a far cry from its bumpy 2023 launch. Since those early patches, Bethesda has steadily tuned the engine, smoothed out frame rate dips, and dealt with many of the quirks that once made exploration feel like a gamble. Texture streaming is tighter. Load times are zippier. Pop in and LOD issues? Still there, but dialed back significantly.

The real standout now is how often the game simply looks stunning. Land on a windswept moon at golden hour or orbit above a pulsing gas giant and the lighting engine shows off. Texture detail once smeary up close now holds up even in tight quarters or cockpit interiors. Environmental design doesn’t just impress, it immerses.

That said, it’s not flawless. Bugs still exist, but they’re more like momentary stumbles than full on faceplants. Occasional animation glitches, weapon clipping, or broken quest flags can still pop up, but they no longer dominate the experience. For most players, the visuals and tech finally feel aligned with the game’s ambitious scope.

Community and Modding Scene

Even before official tools landed, Starfield’s modding community started reshaping the game’s DNA. Quality of life fixes, visual enhancements, and full questline overhauls have already made their mark. UI overhauls, streamlined inventory systems, and expanded outposts are breathing life into areas the base game barely touched. It’s not polish they’re rebuilding the architecture in places Bethesda left unfinished.

The Starfield Nexus has become ground zero for this revival. What began with basic texture swaps and reshade presets has escalated into ambitious narrative mods and mechanics experiments. You’ll find creators patching in new dialogue trees, stealth systems, and companion questlines. It’s the kind of modding energy that recalls the golden age of Skyrim and Fallout 4, but with even more bite thanks to a more modern engine and global collaboration.

Bethesda’s official stance? Optimistic but cautious. The Creation Kit is on the roadmap, but support has lagged behind community need. There’s online chatter about monetizing high effort mods down the line à la Creation Club but that remains a powder keg waiting for a spark. For now, the modding frontier remains a place of passion, not profit.

Compared to the Indie Scene

For all its big budget muscle, Starfield has more in common with indie storytelling than it lets on. Strip away the ships, systems, and procedural planets, and what’s left is a game obsessed with choice, identity, and how people respond to the unknown questions that small scale games have been wrestling with for years.

Games like Citizen Sleeper, Outer Wilds, and Norco broke ground by focusing tight narratives on human scale struggles. Starfield echoes that spirit, just across a canvas 1,000 times bigger. Take the background system: picking traits that paralyze or empower a character feels ripped from an itch.io passion project. The slow burn politics of its factions wouldn’t feel out of place in an Emotional Melee or a pixel art noir.

What’s clear is that Starfield, massive though it is, stands on the shoulders of games that had more to say with less to spend. It borrows indie grit and dresses it in triple A polish. That blend might just be what makes its universe feel strangely intimate.

Craving more games that rewrote the genre in their own way? Check out our feature: Top Rated Indie Games You May Have Missed in 2026.

Final Score and Who This Is For

Starfield isn’t trying to be everything to everyone and that’s both its strength and its sticking point. If your ideal session involves wandering unknown moons, absorbing lore through datapads and stilted but heartfelt conversations, or getting lost in the rhythm of base building in the middle of nowhere, it delivers. There’s a deliberate pace here that rewards curiosity and patience. For immersion seekers, it’s a slow burning success.

But if you’re hoping for tight, kinetic combat sequences or a game that pushes you forward fast this may not hit the mark. Gunfights are serviceable, not sensational. Enemy AI still lags behind expectations. And the narrative doesn’t always demand urgency. That can feel underwhelming when you’re in the mood for impact over introspection.

Still, Starfield deserves credit where it counts. It aims big, stumbles in spots, but ultimately builds a universe worth visiting if not racing through. Think of it like a massive interstellar freight ship: not the fastest ride out there, but built to carry weight. And for the right kind of player, that journey is more than worth it.

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